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Gamification design patterns to manage and teach innovation

  • ISPIM
  • Sep 20, 2021
  • 1 min read

In this workshop you:

  • Learn how to create games & gamified formats

  • Discover 36 design patterns for building innovation games

  • Understand how to teach gamification to students & innovation professionals


This communication reflects the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

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Project Number: 600947-EPP-1-2018-1-DE-EPPKA2-KA 

Project Duration: Jan. 2019 - Dec. 2021

The information and views set out in this website are those of the authors and do not necessarily reflect the official opinion of the  European Union. Neither European Union institutions and bodies nor any person acting on their behalf may be held responsible for the use which may be made of the information contained therein.

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