Gamify Logo FINAL - web.jpg
  • HOME

  • ABOUT

  • OUR GAMES

    • Corporate sustainability
    • Proximity remote game
    • Customer First Change game
    • Business model Branching
    • Shift - Overcoming innovation barriers
    • Ecosystem Canvas
  • ACTIVITIES

  • MATERIALS

  • CONTACT

  • More

    Use tab to navigate through the menu items.
    • All Posts
    • News
    • Webinars
    • Conference papers
    • "Train-the-trainer" workshops
    • BOOK
    Search
    How can we re-design the training experience applying online action learning on a PC or mobile phone

    How can we re-design the training experience applying online action learning on a PC or mobile phone

    InGenius is launching the firs Moonshot Challenge with Nestlé IT! Their Learning & Training team wants to take a leap in how we deliver...
    How Can You Use Gamification to Boost Innovation?

    How Can You Use Gamification to Boost Innovation?

    In this session, we share gamification methods to foster innovation through trainings and workshops. Join us to get insights into how...
    Start with Gamification Principles: Learn from the world’s most popular games

    Start with Gamification Principles: Learn from the world’s most popular games

    Join to learn: Principles of gamification The “gamification tricks” that work in a business context and the ones which do not! Practical...
    34
    5
    67
    logosbeneficaireserasmusright_en.jpg
    a812b8_e13e148e3ea44aa38fa92f4f845f7013~

    Project Number: 600947-EPP-1-2018-1-DE-EPPKA2-KA 

    Project Duration: Jan. 2019 - Dec. 2021

    The information and views set out in this website are those of the authors and do not necessarily reflect the official opinion of the  European Union. Neither European Union institutions and bodies nor any person acting on their behalf may be held responsible for the use which may be made of the information contained therein.

    SIGN UP AND STAY UPDATED!