Proximity remote game
Customer First Change game
Business model Branching
Shift - Overcoming innovation barriers
GAMIFY is a Knowledge Alliance that brings together academia and industry to advance gamification for innovation and entrepreneurship (InnEn).
Webinar “Cycle of Change”
How can we re-design the training experience applying online action learning on a PC or mobile phone
How Can You Use Gamification to Boost Innovation?
Start with Gamification Principles: Learn from the world’s most popular games
Gamification for service design and Innovation: ideaChef® method and tool